- AriD2385 on The Doubt of the Benefit: Fake Progress and Lumosity’s “Brain Games”
- Red Haired Rock Head on The Doubt of the Benefit: Fake Progress and Lumosity’s “Brain Games”
- harryplayer1 on The Doubt of the Benefit: Fake Progress and Lumosity’s “Brain Games”
- Tezurak on The Doubt of the Benefit: Fake Progress and Lumosity’s “Brain Games”
- Jane on John Hemingway Must Die!
Medium Difficulty Tweets
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Monthly Archives: April 2012
Let’s just get this out of the way first: There’s no reason for it to suck. Double Fine are moving into production of their new adventure title, invigorated by the success of their Kickstarter and four smaller, download-only titles, and we’re going to witness a game made by a creative team arguably in its prime.
Even so, what would happen if it didn’t turn out to be The Adventure of Yore that we’re all pining for? Would the games press be forced to take back its claims about Double Fine revolutionizing game publishing? Continue reading
What do we talk about when we talk about “indie” games? It is clear that we don’t mean simply “independent” — there are way too many connotations and associations to the word to simply leave it at that. This article unpacks the term through its short history in games and music culture, and proposes a new understanding for the function of this controversial word. Continue reading
EQUIP WOLF SHIRT>USE: WHISKEY// On Unboxing and Late Capitalism OR: Cause I Ain’t Daddy’s Little Boy No More
If I were going to explain the whole of American Consumer Culture through the lens of our present, as if explained to a fucking space alien, I’d say “Unboxing Videos”. Continue reading
by Cameron Walker Alpha Protocol is sort of an underappreciated game. I mean, the gamey part, where you run around and shoot things, isn’t particularly good. I played on easy with the “stand in a room and just pour bullets … Continue reading
You know that joke where a boy walks into his parent’s bedroom and catches them having sex? The one where the punchline is something like “What you’ve seen you can never unsee?” I’m not even sure if there is a joke like that but it pretty much sums up my experience with day-to-day things after my liberal arts education exposed me to many facets of feminism. I can see sexism. I can never unsee it. I’m not imagining it and it’s everywhere. I’m glad I see – I am a politically aware, socially active woman – but damn, it ruins shit for me that I used to enjoy.
So when I volunteered to write an article on Skullgirls it was not without an amount of trepidation or masochism. The game could very well enrage me.
Now, I don’t take myself too seriously and I like a good off-colour joke. But it really depends on the context of that joke. It’s the difference between, say, Chapelle’s Show and Fox News. It’s about awareness: of your art, of your medium, of your audience — most of all, of your genre. Continue reading
by Valerie Valdes You’ve seen a video like it, or a comic, or read a story. Some poor dude is being berated by his girlfriend or wife for spending too much time playing one of those gosh darn video games. … Continue reading
by Adil Sherwani Red-Red-Red-Red-Yellow-Yellow-Green-Green. This is the button sequence for the opening riff to “I Love Rock N Roll,” the first song in the original Guitar Hero. In 2005, this sequence (and the game) ushered in both a new way … Continue reading
EQUIP WOLF SHIRT>USE:WHISKEY// On ‘Wikis And ‘Tubers: The Height of The Martial Art of Ludology/Strongly-Intensely
By Michelle Perez Every so often, a news article will pop up telling you people lie 6 to 20 or so times a day, and that a dude (dude meaning male, in the clinical sense) will lie more. The Tim … Continue reading