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EQUIP WOLF SHIRT>USE: WHISKEY// On Unboxing and Late Capitalism OR: Cause I Ain’t Daddy’s Little Boy No More
25 April 2012 -
Postcards from PAX East: The Final Day
11 April 2012 -
Challenge is Conflict: How Difficulty Makes Game Narratives Work
6 November 2012 -
Nuns with Guns: Hitman, Grindhouse, and Gamer Expectations
7 June 2012 -
With Friends Like These: Screw Ups and Patterns of Power in the Games Industry
21 February 2013
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Tag Archives: Counterstrike
Minecraft: Development, Discovery, and The Final Frontier
Minecraft is a stunning precedent for independent game developers. It’s a game that made Notch, its sole developer, a multi-millionaire before anyone really knew what was happening or what to do about it. There have been a number of copycats in Minecraft’s wake, simulating its blocky aesthetic, its open-ended approach to “world-building,” crafting, and interaction. However, what these copycats can’t duplicate is the most unprecedented part of Minecraft’s success: that it sold millions of copies as an alpha build, an unfinished game. Continue reading
