Tag Archives: Exclusion Zone

Chasing Chernobyl: Survival, Pacifism, and the Aesthetics of a World Without Us in S.T.A.L.K.E.R.

The necessity for survival is communicated in no uncertain terms in S.T.A.L.K.E.R.: Shadow of Chernobyl, the first-person shooter/RPG inspired by the sparse aesthetic of both the 1979 film of the same name and the real-life remnants of the 1986 Ukrainian nuclear meltdown. This is the story of how I learned to look beyond the game, beyond survival, and see something lasting and beautiful in its landscape. Continue reading

Posted in Criticism | Tagged , , , , , | 2 Comments